Iowa criminal charge
Simulating objects of antiquity or rarity in Iowa
Simulating objects of antiquity or rarity is a Serious Misdemeanor under Iowa criminal law, defined by Iowa Code § 715A.3. As a Serious Misdemeanor, it is punishable within the statutory sentencing range Iowa sets for that offense class. Iowa classifies offenses as class “A” through class “D” felonies and as aggravated, serious, or simple misdemeanors. Felony prison terms are indeterminate maximums — the statutes set only the ceiling, and release timing is determined by the board of parole.
Defined by Iowa Code § 715A.3.
What is the penalty for simulating objects of antiquity or rarity in Iowa?
| Penalty | Range | Basis | Authority |
|---|---|---|---|
| Jail / prison | up to 1 years (the court may order imprisonment in addition to the fine (§903.1(1)(b))) | discretionary | Iowa Code § 903.1 |
| Fine | $430 to $2,560 (fine may not be suspended by the court (§903.1(1)); §911 surcharges added on top) | mandatory | Iowa Code § 903.1 |
Applies to current (2026 Iowa Code; fine levels per 2020 Acts ch 1074).
Common questions about simulating objects of antiquity or rarity in Iowa
Is simulating objects of antiquity or rarity a felony or a misdemeanor in Iowa?
Simulating objects of antiquity or rarity is a Serious Misdemeanor in Iowa under Iowa Code § 715A.3.
What are the penalties for simulating objects of antiquity or rarity in Iowa?
As a Serious Misdemeanor, simulating objects of antiquity or rarity carries up to 1 years (no mandatory minimum) of incarceration and a fine of $430 to $2,560 under Iowa Code § 903.1 (current (2026 Iowa Code; fine levels per 2020 Acts ch 1074)).
Which Iowa statute covers simulating objects of antiquity or rarity?
Simulating objects of antiquity or rarity is governed by Iowa Code § 715A.3 (Simulating objects of antiquity or rarity).
Legal terms used in this law
This reference is informational and is not legal advice. Penalty ranges are the statutory classification ranges; sentencing in a specific case depends on its facts and history.